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# Pattern
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A **pattern** is a small set of [hit objects](/wiki/Hit_object) within a [beatmap](/wiki/Beatmap) arranged in a meaningful way.
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A **pattern** is a small set of [hit objects](/wiki/Gameplay/Hit_object) within a [beatmap](/wiki/Beatmap) arranged in a meaningful way.
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## Common pattern types
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<!-- TODO: add more -->
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### osu!
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- [Jump](osu!/Jump)
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- [Stream](osu!/Stream)
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### osu!mania
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- [Chord](osu!mania/Chord)
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- [Stream](osu!mania/Stream)
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- [Jack](osu!mania/Jack)
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- [Anchor](osu!mania/Anchor)
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- [Trill](osu!mania/Trill)
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- [Hold note](osu!mania/Hold_note)
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