wiki/People/The_Team/Beatmap_Nominators/Becoming_a_Beatmap_Nominator/en.md CHANGED
@@ -8,11 +8,35 @@ Applicants are required to meet a modding activity requirement, submit at least
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  ## Basic criteria
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- Modders aiming to apply to the Beatmap Nominators must fulfill the following criteria:
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+ Modders aiming to apply to the Beatmap Nominators must fulfil the following criteria:
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  - They have been modding beatmaps actively for at least 3 months prior to applying.
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  - They have accumulated at least 150 or 200 [kudosu](/wiki/Modding/Kudosu) in total, depending on the mode they will apply to.
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- - They provide 2 to 4 of their mods which they think qualify them to be a part of the Beatmap Nominators.
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+ - They provide 2 to 3 of their mods which they think qualify them to be a part of the Beatmap Nominators.
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+ ### Modding expectations
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+ Submitted mods should show that a user is capable of analysing and improving maps to a standard fit for the Beatmap Nominators.
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+ The following are modding traits expected of Beatmap Nominators. Failure to display any of these traits may result in a rejected application.
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+ - **Coverage of all difficulty levels**
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+ - **Identification of unrankable issues, including ones tools can't detect, such as incorrect timing or metadata**
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+ - **Comparison between parts of a map to support issues or suggestions**
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+ - **Commentary about a wide variety of map elements, such as rhythm, spacing, movement, intensity, contrast, and consistency**
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+ - **Identification of both isolated issues and general map-wide issues**
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+ - **Consideration of mappers' intentions when identifying issues and giving suggestions**
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+ ### How new potential Beatmap Nominators are chosen
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+ - Modders will be evaluated by the corresponding NAT members of the game mode they applied for, taking into account the following criteria:
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+ - General attitude: Tone of delivery of the mods and other behavioural expectations from the [Code of Conduct](/wiki/Rules/Code_of_Conduct_for_Modding_and_Mapping), as well as general behaviour in chat/forums.
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+ - Modding abilities: Knowledge of the general [Ranking Criteria](/wiki/Ranking_Criteria) and specific criteria of each game mode. Additional abilities like Metadata, Timing, and some others will also be taken into consideration.
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+ - After evaluating each modder, a discussion will be made on whether the modder will join the Beatmap Nominators.
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+ ## Modding Activity
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+ In osu!, a certain activity threshold needs to be met to apply as a Beatmap Nominator. This activity requirement does **not** currently apply for osu!taiko, osu!catch, or osu!mania.
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  ### What qualifies as a mod post
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@@ -21,18 +45,6 @@ Modders aiming to apply to the Beatmap Nominators must fulfill the following cri
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  - The game mode that you modded beatmaps in does not matter as your activity in the modding community as a whole is being measured and not the activity in a certain game mode.
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  - The point in time at which the kudosu has been awarded to your mod post **does** matter, as the calculator embed in the website will fetch the data from your own Modding History events.
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- ### Modding expectations
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- Submitted mods should show that a user is capable of analyzing and improving maps to a standard fit for the Beatmap Nominators.
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- The following are modding traits expected of Beatmap Nominators. Failure to display any of these traits may result in a rejected application.
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- - Coverage of all difficulty levels
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- - Identification of unrankable issues, including ones tools can't detect, such as incorrect timing or metadata
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- - Comparison between parts of a map to support issues or suggestions
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- - Commentary about a wide variety of map elements, such as rhythm, spacing, movement, intensity, contrast, and consistency
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- - Identification of both isolated issues and general map-wide issues
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-
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  ### How the required minimum score is calculated
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  - This depends on the total `ModScore` an applicant achieved over the last months. This value is determined according to the following formula:
@@ -49,14 +61,6 @@ The following are modding traits expected of Beatmap Nominators. Failure to disp
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  - osu!: `m` = 4 and a total of 200 kudosu or more
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  - It is usually a good idea to keep your score above these numbers, as they can vary slightly depending on the number of applicants.
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- ### How new potential Beatmap Nominators are chosen
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- - The `ModScore` of all applications will be double-checked to confirm if they reached the required minimum score.
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- - Modders that acquired enough score will be evaluated by the corresponding NAT members of the game mode they applied for, taking into account the following criteria:
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- - General attitude: Tone of delivery of the mods and other behavioural expectations from the [Code of Conduct](/wiki/Ranking_Criteria/Code_of_Conduct), as well as general behaviour in chat/forums.
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- - Modding abilities: Knowledge of the general [Ranking Criteria](/wiki/Ranking_Criteria) and specific criteria of each game mode. Additional abilities like Metadata, Timing, and some others will also be taken into consideration.
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- - After evaluating each modder, a discussion will be made on whether the modder will join the Beatmap Nominators.
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  ## Cooldowns
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  Depending on your status, your cooldown and modscore requirement before you can apply again may vary.
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  If you were a Beatmap Nominator before, these requirements apply unless you have failed an application since last time you were a Beatmap Nominator.
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+ Listed `ModScore` requirements only apply to the osu! game mode, and not osu!taiko, osu!catch, and osu!mania. The 8 mod requirement for those applying after being removed for activity is shared across all modes.
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  | Type | Cooldown | Activity Requirements |
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  | :-- | :-- | :-- |
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  | Standard | 60 days | `ModScore` greater than 0 over 60 days |
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  | Activity | 30 days | `ModScore` irrelevant, but 8 mods in 60 days |
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  | Good | 30 days | `ModScore` greater than 0 over 30 days |
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+ Former Beatmap Nominators who resigned on good terms within the past year will become full members immediately upon rejoining.