wiki/Gameplay/Grade/en.md CHANGED
@@ -1,55 +1,60 @@
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  ---
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- needs_cleanup: true
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+ tags:
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+ - letter grade
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+ - rank
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+ - silver s
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+ - sh
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+ - xh
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  ---
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  # Grade
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- <!-- TODO (cleanup tasks): this is missing a lead section, and a XH/X note in the taiko section -->
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+ *For other uses, see [Rank (disambiguation)](/wiki/Disambiguation/Rank).*
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+
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+ **Grades** are a set of letters representing a player's performance on a given [beatmap](/wiki/Beatmap). They accompany the total [score](/wiki/Gameplay/Score) on the result screen and appear in all lists alongside scores.
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+
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+ From lowest to highest, the possible grades are D, C, B, A, S, and SS. Silver S and SS grades are only achievable when using the [Hidden](/wiki/Game_modifier/Hidden), [Flashlight](/wiki/Game_modifier/Flashlight), or [Fade In](/wiki/Game_modifier/Fade_In) game modifiers.
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  ## osu!
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  | Grade | Condition |
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  | :-: | :-- |
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  | SS | 100% accuracy |
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- | S | Over 90% 300s, less than 1% 50s and no misses |
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+ | S | Over 90% 300s, at most 1% 50s, and no misses |
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  | A | Over 80% 300s and no misses **OR** over 90% 300s |
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  | B | Over 70% 300s and no misses **OR** over 80% 300s |
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  | C | Over 60% 300s |
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  | D | Anything else |
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- A silver S or SS can be obtained by using the *[Hidden](/wiki/Game_modifier/Hidden)* and/or *[Flashlight](/wiki/Game_modifier/Flashlight)* mod.
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-
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  ## osu!taiko
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  | Grade | Condition |
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  | :-: | :-- |
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- | SS | 100% Accuracy. |
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- | S | Over 95% Accuracy (90+% GREATs, or less than 1 GOOD for every 10 notes). |
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- | A | Over 90% Accuracy (80+% GREATs, or less than 1 GOOD for every 5 notes). |
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- | B | Over 80% Accuracy (70+% GREATs, or less than 1 GOOD for every 3.33 notes). |
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+ | SS | 100% accuracy |
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+ | S | Over 90% GREATs and no misses |
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+ | A | Over 80% GREATs and no misses **OR** over 90% GREATs |
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+ | B | Over 70% GREATs and no misses **OR** over 80% GREATs |
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+ | C | Over 60% GREATs |
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+ | D | Any other passing score |
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  ## osu!catch
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  | Grade | Condition |
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  | :-: | :-- |
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- | SS | 100.00% Accuracy |
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- | S | 98.01% to 99.99% Accuracy (an 'S' rank is possible even with several misses, like in *osu!mania*). |
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- | A | 94.01% to 98.00% Accuracy |
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- | B | 90.01% to 94.00% Accuracy |
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- | C | 85.01% to 90.00% Accuracy |
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- | D | Any other accuracy under 85.00%. |
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-
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- A silver S or SS can be obtained by using the *[Hidden](/wiki/Game_modifier/Hidden)* and/or *[Flashlight](/wiki/Game_modifier/Flashlight)* mod.
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+ | SS | 100% accuracy |
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+ | S | 98.01% to 99.99% accuracy (an S rank is possible even with several misses, like in osu!mania) |
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+ | A | 94.01% to 98.00% accuracy |
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+ | B | 90.01% to 94.00% accuracy |
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+ | C | 85.01% to 90.00% accuracy |
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+ | D | Any other accuracy under 85.00% |
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  ## osu!mania
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  | Grade | Condition |
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  | :-: | :-- |
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- | SS | 100% Accuracy (only MAX and/or 300). |
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- | S | Over 95% Accuracy (an 'S' rank is possible even with several misses, like in *osu!catch*). |
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- | A | Over 90% Accuracy. |
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- | B | Over 80% Accuracy. |
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- | C | Over 70% Accuracy. |
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- | D | Anything else. |
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-
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- It is possible to obtain SSH or SH ranks (silver S or SS) with [Hidden](/wiki/Game_modifier/Hidden)/[Fade In](/wiki/Game_modifier/Fade_In) or [Flashlight](/wiki/Game_modifier/Flashlight) mod.
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+ | SS | 100% accuracy |
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+ | S | Over 95% accuracy (an S rank is possible even with several misses, like in osu!catch) |
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+ | A | Over 90% accuracy |
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+ | B | Over 80% accuracy |
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+ | C | Over 70% accuracy |
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+ | D | Anything else |